
Orianna Items should be prioritized second as she will most likely be the secondary carry.(HoJ and Titan's Resolve, the third item can be flexed to counter enemy comps.)
Prio Jayce Items so Bow or Glove are good openers, stacking damage items (IE, DB, and etc.) on Jayce can be good but I prefer going for sustain or tank-ish items.
#TFT SOCIALITE SPOTLIGHT PATCH#
(The latest PBE patch removed the AS buff on Tibbers.)
Innovator Bear buffs the entire team's AS allowing for more ults/damage. Orianna and Seraphine slow AS(Seraphine doesn't slow AS after the latest PBE patch.) damage enemy units while buffing in both shields and heals. Orianna and Jayce work extremely well together as Orianna ult will buff Jayce while pooling frontline units for Jayce to ult all together. Singed and Zilean work really well together early as Singed can throw a Zilean ulted unit into a group of enemy units stunning and slowing their AS. Orianna is the secondary carry as her ult is incredibly strong at buffing your team while slowing down enemy frontlines especially with the Enchanter trait active.Įven if we disregard trait synergies there are still some great ability synergies: Jayce is definitely key to this comp being successful, Ezreal alone seems to fall off really fast but is a great item holder for Jayce in the early-game as he allows for early 5 Innovator which is essential for the mid-game as the bear functions as frontline and his ability greatly buffs the team. Other notable ones are Socialite Heart, First Aid Kit, Ardent Censer, Highroller, Rich get Richer, Trade Sector, Wise Spending, and Enchanter or Socialite Soul. In terms of Hextech Augments, the comp is quite flexible however, the absolute best Hextech Augment is Self-Repair. In those lobbies, I reached level 9 nine times out of 11. Throughout the 11 lobbies I've hard forced this comp on PBE, the average placement has been 2.4545(1, 6, 2, 2, 1, 4, 2, 4, 2, 1, 2). (Taric can be used until you find Yuumi.) The empty spot between Orianna and Yuumi is where the Innovator Bear is placed. With the more likely pre-Jayce comp you want to fast 8 and then roll for the standard level 8 comp. If you manage to high roll Orianna and Seraphine early(level 5-6), just fast 9 while slamming any BIS Items on their respective units. (I've only used open fort cause I find it to be the easiest way to guarantee an early gold lead.) Open Fort until Krugs while picking up Singed and Ezreal as you want to 2* them before you fast 8 or 9. Jayce is a really fun and strong frontline carry(at the moment) and this is how I've played the comp/theory crafted how it should be played.